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Videos like this “Ubisoft | Far Cry 5 | Houdini Connect”
How Game Engines Work!
 
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Disclaimer: This is intended for people who aren't entirely sure what a "game engine" is. I have more in-depth programming videos on my channel, this is just how I'd explain engines in general to a non-dev friend :) It's also one of my oldest videos from when I had very few subscribers, I'll redo it if I ever have a chance. My Second Channel: https://www.youtube.com/c/TheHappierCat2 Subreddit: https://www.reddit.com/r/TheHappieMakers/ Twitter: https://twitter.com/TheHappieCat Facebook: https://www.facebook.com/TheHappieCat/ Twitch: twitch.tv/happiecat
Views: 1110942 TheHappieCat
The 7 Habits of Highly Effective Artists
 
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Andrew Price at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/288
Views: 1525090 Blender
Top 10 Cursed Games You Should Never Play
 
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Top 10 Cursed Games You Should Never Play Subscribe To Most Amazing Top 10: http://bit.ly/2Ibyk6i Become A Most Amazing Top 10 Member: https://bit.ly/2OgwCmN Top 10 Urban Legends Playlists- https://www.youtube.com/watch?v=_IYtTJMVKI8&list=PL532nVurngGtozUMmtoWUOf50lM4rawi8 Hello and welcome back to the Most Amazing Top 10 channel on the internet. I am your host, Rebecca Felgate and today we are talking about the Top 10 Cursed Games You Should Never Play; before we get going, what is your favourite game?! Channel Producer: Landon Dowlatsingh- https://www.instagram.com/landonproductions/ Most Amazing Top 10 Instagram- https://www.instagram.com/mostamazingofficial/ Most Amazing Top 10 Merch: https://shop.bbtv.com/collections/most-amazing Hosted By: Rebecca Felgate: https://www.instagram.com/missrebeccaj/ Video Edited By: Dylan Lamovsek: https://twitter.com/uptownduck00 For Business Inquiries Contact: mostamazingtop10@gmail.com Sources: https://twitter.com/izzienitecki/status/603238575564423168 https://culturacolectiva.com/technology/cursed-video-games-insane-players/ https://www.youtube.com/watch?v=tJ6zHUyp_V8 https://www.wonderslist.com/10-paranormal-games/ https://www.reddit.com/r/nosleep/comments/wbo0u/please_dont_actually_try_this/ https://en.wikipedia.org/wiki/The_Midnight_Game https://www.pdxmonthly.com/articles/2017/11/8/polybius-the-most-dangerous-arcade-game-in-the-world https://listverse.com/2013/06/06/10-creepy-video-game-urban-legends/ https://www.reddit.com/r/nosleep/comments/1gngjh/dont_play_hitori_kakurenbo_aka_one_man_hide_and/ http://horrornews.net/19836/frightful-japan-playing-hide-and-seek-by-yourself-hitori-kakurenbo/ https://www.thesun.co.uk/news/worldnews/3003805/blue-whale-suicide-game-challenge-deaths-uk/ https://heavy.com/news/2017/07/blue-whale-challenge-deaths-list-how-many-people-americans-died-suicide-teens-hoax-real/
Views: 556477 MostAmazingTop10
1 Hour of The Funniest Game Show Answers EVER
 
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The greatest mixups, tongue slips, falls, prop fails, and hilarious game show answers EVER!!! All credit to sgavideos for the amazing compilations that I used
Views: 6871611 TorchTaylor21
Why Photoscanned grounds are a BIG deal
 
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Read more: https://www.blog.poliigon.com/blog/new-photoscanned-grounds Get the new Photoscanned materials on Poliigon: https://www.poliigon.com/search/recent/narrow/list/photoscanned In this video you'll discover why photoscanned grounds or "real displacement textures" are so important to environment renders. ------------------- Follow us: Facebook: https://www.facebook.com/poliigon Twitter: https://twitter.com/poliigonhq
Views: 155497 Poliigon
The Game the NFL Wants YOU TO FORGET
 
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Thanks to Squarespace for sponsoring this video. Go to Squarespace.com for a free trial and when you’re ready to launch, go to https://squarespace.com/kto to save 10% off your first purchase of a website or domain. In 2001, the Browns played the Jaguars in the infamous game known as "bottlegate". After a shocking decision made by the referees, the stadium erupted and began throwing bottles at anyone and everyone on the field. This video gives the full story on what exactly took place on this fateful day. Check me out on Twitter: https://twitter.com/OfficialKTO Welcome to my channel! My videos are all things football. Hypothetical scenarios, game and player breakdowns, predictions, and football stories. If you like my videos be sure to subscribe and let me know what you think down below! Music by: Epidemic Sound
Views: 6068721 KTO
JAMM Visual - Kia Soul Turbo “The Arrival” // Houdini Connect
 
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Veteran character VFX artist Andy Boyd sits down with fellow JAMM artists Brian Burke and Zak DiMaria to chat about their latest work featuring a new addition to the Kia Hamster family. JAMM used Houdini's latest Fur & Grooming toolset on a full CG baby hamster named Turbo to run through a hospital at full speed - knocking things down along the way, and even trampling through a bowl of flour - creating a cloud that leaves residual flour that gradually comes off as he keeps running. Later he jumps off a building and uses a blanket parachute (created with Houdini cloth) to drop to the ground...safe and sound (sorry for the spoiler!).
Views: 4121 Houdini
Pro Player Showdown l Brian Kibler, Melissa DeTora & Ben Stark l Game Knights #22 l Magic MTG
 
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This video is sponsored by Wizards of the Coast! Support the show by using our Card Kingdom affiliate link for your next Magic purchase: http://www.cardkingdom.com/commandzone ---------- SHOW NOTES: This episode features the stiffest competition ever in Game Knights history! Magic Pro Tour Hall of Fame members Brian Kibler and Ben Stark are joined by former professional player, and current Wizards of the Coast R&D member, Melissa DeTora to try out a new product called Magic Game Night. It’s all the multiplayer action you love from formats like Commander but designed to be playable with your friends and family straight out of the box. How will Josh fair against these titans of the game? Will his political trickery be enough to compete with their superior play skill? Who will emerge victorious? ONLY ONE MAY STAND! --------- Support us directly, be a part of our community, receive awesome rewards, see Game Knights before anyone else and more: http://www.patreon.com/CommandZone Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways! Be sure to check out their new Relic Tokens! Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/ Purchase a Game Knights t-shirt (available for a limited time): http://bit.ly/GKShirt Be sure to enter the contest at the end of the episode for a chance to win awesome swag from UltraPro, Card Kingdom and more! Winners will be announced on Twitter and Facebook on the evening of Wednesday, November 14th. ---------- Where to find our guests online: Brian Kibler: Twitter: @bmkibler Twitch: https://www.twitch.tv/bmkibler YouTube: https://www.youtube.com/bmkibler Ben Stark: Twitter: @BenS_MTG Articles: https://www.channelfireball.com/author/ben-stark/ Draft Videos: https://www.youtube.com/user/ChannelFireball Melissa DeTora: Twitter: @MelissaDeTora Twitch: https://www.twitch.tv/magic ---------- Credits: Josh Lee Kwai – Director and Editor Terry Robertson - Editor Elle Schneider - Director of Photography Jim Funicelli - Sound Recording Terry Robertson - Special Graphics and FX Josh Murphy – Assistant Editor Danny Batterman - Script Supervisor and L2 Judge Bonnie Bacevich - Set Design ---------- Follow us on Facebook: https://www.facebook.com/CommandCast/ Follow us on Twitter! @CommandCast @jfwong @JoshLeeKwai Email us: commandzonecast@gmail.com ---------- What life total app do we use? LIFELINKER: Lifelinker is the premium Life Counter app for Magic: the Gathering - available for FREE on the Apple and Android App Stores now. Available on Android and IOS platforms. ----------
Views: 309575 The Command Zone
This Week I Learned to Fly Fish - Far Cry 5
 
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Spark the fires of resistance and bring the cult to justice. Far Cry 5 is out on PlayStation 4, Xbox One and PC on 27/03/18 – Pre-order the Gold Edition including Season Pass from the Ubisoft Store http://ubi.li/pj4qq This week I learned to fly fish in Montana, USA. This video was made with the support of Ubisoft. _____________________ Bio: My name is Mike Boyd and I make videos documenting my process of learning stuff as quickly as I can. Subscribe for more upcoming videos and feel free to tell me what you'd like me to learn next in the comments or on Twitter (@mikeboydvideo). Subscribe for more Learn Quick Videos: http://bit.ly/2bR4nIH Mike Boyd Merch: https://www.mikeboydvideo.com/merch-1/ Twitter: https://twitter.com/mikeboydvideo Instagram: https://www.instagram.com/mikeboydvideo/ Business enquiries: mikeboydvideo@gmail.com If you'd like to send products / items to me then please use the address outlined below. SEND STUFF TO: Michael Boyd Unit 62 10 Dock Street Dundee DD1 4BT United Kingdom
Views: 583416 Mike Boyd
VMT 022 - HOUDINI -  Rope Simulation using FEM
 
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Varomix Monday Trix - HOUDINI - Rope Simulation using FEM Welcome to Varomix Monday Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful. In this video we will learn how to Simulate the rope that we previously modeled, using FEM will very simple and accurate way to get that really cool deformation on the rope. So Subscribe and tune in every monday for more TRIX https://www.youtube.com/channel/UC65D7DvzyyGEqIJVxK-XhDg?sub_confirmation=1 Visit www.mixtrn.com if you have any question and/or want to learn more topic
Views: 16694 MIX Training
Steep - Before You Buy
 
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Steep (PC, PS4, Xbox One) is Ubisoft's semi-open-world winter action sports game. Does the snowboarding and skiing live up to the competition? Let's talk about it. ★Follow Jake on Twitter: https://twitter.com/jakebaldino ★Instagram: https://www.instagram.com/jakebaldino/ ★Subscribe for more: https://www.youtube.com/user/gameranxTV
Views: 861056 gameranx
What's New in Houdini 17 Banshee
 
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Houdini 17 includes a wealth of new features, including a GPU-accelerated multisolver for cloth, hair, soft bodies and grains, a new white water solver, a material-based destruction framework, facial autorigs, fullbody IK, enhanced animation and modeling workflows, UV autoseaming, GLTF I/O, gamedev tools and much more. On October 2, SideFX is hosting the Houdini 17 Launch event at Cirque Éloize in Montreal. The presentation will be recorded and we'll publish it asap afterwards. The H17 release is scheduled for mid-October 2018.
Views: 81209 Houdini
Houdini Tools with SideFX | Developer Interview | Unreal Engine Livestream
 
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The folks over at SideFX have been working on some amazing tools in Houdini to amp up your UE4 capabilities. Ben gives a brief update on the state of Houdini. Then Luiz and Paul dive in to some wonderful tools, such as UV-Layout, Poly Reduction, the Game Shelf 2.0, Pivot Painter, and more! [00:00:04] News/Intro [00:01:38] Community Spotlight [00:04:31] State of Houdini with Ben Mears [00:06:49] Tools with Luiz Kruel [00:08:30] Houdini Overview [00:14:50] 16.5 Features [00:23:20] Pyro [00:24:49] Texture Sheets [00:27:35] Motion Vectors [00:29:31] Ray Marched Volumes [00:30:19] Imposter Tool [00:32:11] Open Sourced Maps [00:35:55] Tools with Paul Ambrosiussen [00:36:26] Pivot Painter [00:38:59] Destruction Cleanup Tool [00:42:49] Terrain Tools [00:46:55] Scene Cleanup Tool [00:47:57] Houdini Resources NEWS Discover How Frogwares' 'City Generator' is Saving Valuable Time During Development of 'The Sinking City' https://www.unrealengine.com/en-US/blog/discover-how-frogwares-city-generator-is-saving-valuable-time-during-development-of-the-sinking-city Technology Sneak Peek: Python in Unreal Engine https://www.unrealengine.com/en-US/blog/technology-sneak-peek-python-in-unreal-engine EGX Rezzed Renews Partnership with Epic Games for 2018 https://www.unrealengine.com/en-US/blog/egx-rezzed-renews-partnership-with-epic-games-for-2018 COMMUNITY SPOTLIGHT SciFi Captain’s Cabin https://www.artstation.com/artwork/ABXQW Atrium https://forums.unrealengine.com/community/released-projects/1384844 Another Quest Another Kingdom https://www.artstation.com/artwork/E08g8 ANNOUNCEMENT POST https://forums.unrealengine.com/unreal-engine/events/1385378
Views: 19510 UnrealEngine
Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
 
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How do you create 100 square km of wilderness with a terrain changing every day? One of the challenges with a modern open world is its sheer size. Not every square meter of the world will receive the attention of a level artist or a level designer. Yet while filling empty space is easy, creating natural-looking environments is a bigger challenge. Ubisoft's solution on 'Far Cry 5' was to develop a set of procedural tools to generate biomes, texture the terrain, setup freshwater networks, generate cliff rocks and more. Procedural technical artist Étienne Carrier walks you through how they tacked this challenge...
Views: 9588 Houdini
Houdini - Games Developer Conference 2017 Procedural Assets for Unreal Engine 4
 
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Copyright and with very proud permission to use, upload and distribute by SideFx Software, GDC and Robert Magee! https://www.digital-alchemist.com/cg-fx-3d-online-shop/ In this presentation, Robert Magee will show how you can create procedural assets in Houdini that can be loaded into Unreal Engine 4 using the Houdini Engine plug-in. He will talk about how assets can be built in Houdini's node-based environment and then how to best deploy them into the game engine.
Views: 54597 FX HIVE
FAR CRY 5 | Lore in a Minute!
 
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What do you do when a false prophet and a band of violent cultists take over rural Montana? Send dogs! Subscribe to LORE: http://bit.ly/LoreSubscribe Follow Lore on Twitter @LoreInAMinute Written by Michael Gainey Animated by Edgar Nielsen: https://www.youtube.com/user/funymony Voiced by Jace Willcutt: https://www.youtube.com/channel/UC3LxkCQEV8wiCGJYzg2ZDFw Transcript: Humanity's salvation began in a small Georgia town, where Joseph Seed heard a voice. "Save as many as you can. Whether they wish to be saved or not." Joseph preached the coming Collapse, recruiting misguided souls into the Project at Eden's Gate. As the cult grew, Joseph moved them to Hope County, Montana to settle New Eden, becoming known as "The Father". In Montana, Joseph befriended local priest and Gulf War veteran, Jerome Jeffries, coercing his congregation to join the cult. Joseph's siblings, the Heralds, then recruited the rest of Hope County. John, a ruthless lawyer, secured land and converts using blackmail and coercion. Faith, the pacifist, spread the Father's message of salvation. Jacob, the military marksman, locked down the county with modern weaponry and upgraded aircraft. When Jerome objected to their methods, the cult beat him and left him for dead. You are the Deputy Sheriff dispatched to arrest Joseph Seed, but you'll find yourself surrounded by an army of cultists. Navigate the Montana wilderness, recruit resistance fighters like Mary May Fairgrave, whose father was driven to suicide by the cult. Or crop-duster Nick Rye whose plane could come in handy. Or a giant bear because video games. Together you'll save Hope County in this "work of entertainment" definitely not inspired by today's politics. But you’ll probably just go fishing with Hurk instead. Have fun! --------- About LORE in a Minute!: LORE is your one stop shop for the history, plot, backstory you name it of your favorite franchises from video games and anime to comics and movies, and more. LORE pairs your favorite YouTubers like Dodger, Octopimp, Comicstorian, Stampy, Ricepirate, and Markiplier with talented animators all over the world. Find out the top facts and Easter eggs of games like Fallout 4, Overwatch, Gears of War, Dark Souls all the way to classics like Pokemon, Elder Scrolls, Mario, Bioshock, Half Life, and Zelda. We also cover movies, comics, cartoons, anime, and TV shows, so be sure to check out our library for Adventure Time, Steven Universe, Batman, Avengers, Dragon Ball Z, Naruto, and more! --------- Polaris Animated Universe: http://bit.ly/1P77c59 LORE! http://bit.ly/nNfsws Subscribe for more LORE! http://bit.ly/MoarLore Follow us on Twitter! http://www.twitter.com/LoreInAMinute --------- Thanks for watching LORE!
Views: 403640 LORE
MCVersus Vista (Houdini-Clarisse-Terragen) - Procedural modeling
 
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Break down from some Modern Combat Versus pre-rendered vista's. Modeling : Houdini Scene Layout and Rendering : Clarisse Many thanks to Kim Goossens and Alexandre Stroukoff for all the help provided !
Views: 37904 PaQ WaK
Ubisoft's The Crew is The Embodiment of Everything Bad About Modern Racing Games
 
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lol just skip to 6:55 if you want the best grilled cheese of your life help me make videos https://www.patreon.com/CharlatanWonder Remember Ubisoft's The Crew? (not the movie from the early 2000s) I do, IT WAS AWFUL! Don't believe me? See for yourself!
Views: 194304 Charlatan Wonder
Megalis | Houdini Connect
 
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New Houdini Connect! Meet Daniel Ferreira and Christophe Rodo, founding members of Megalis, a Tokyo-based studio specializing in high-end VFX. Learn how they created beautiful abstract advertising for Chinese phone manufacturer Xiaomi, taking the viewer on a journey from tiny to massive, all in one camera shot - and how Houdini's procedural workflows allowed for quick iterations to power Megalis's creative process. [Captions Available]
Views: 2144 Houdini
How are indie devs using low poly graphics?
 
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Low Poly is being used as the art style for an increasing number of games. They're not just ripping off Playstation graphics though. Let Josh take you on a journey to explore where the aesthetic came from, why people are using it now, and how it is being evolved for modern games! Hopefully you'll find a low poly game you like to look of in the process! Check out my other videos: Top Free Low Poly Games - Coming Soon! Pixel Art - https://www.youtube.com/watch?v=FBHpWQRBZhU&index=1&list=PLX1cB1BI8l6lrQ5vroweWjoknMsDyCTgu Roguelikes - https://www.youtube.com/watch?v=fTIl12lEw68&index=2&list=PLX1cB1BI8l6lrQ5vroweWjoknMsDyCTgu Indie Game Music - https://www.youtube.com/watch?v=05pNmDh7RP0&index=3&list=PLX1cB1BI8l6lrQ5vroweWjoknMsDyCTgu Low Poly Extra reading: The History of Low Poly - killscreendaily.com/articles/poly-generational/ Games in order of appearance: ►Shelter 2: http://www.mightanddelight.com/index.php?page=shelter2 ►Fract OSC: http://fractgame.com/ ►Malebolgia: http://malebolgia-game.tumblr.com/ ►Job Lozenge: http://fromsmiling.com/joblozenge/ ►Adam's Drive 32: http://primaerfunktion.itch.io/adams-drive-32?ac=ox5j9VQF ►Eidolon: http://www.icewatergames.com/eidolon/ ►Spyro 2: http://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage! ►Star Fox: http://en.wikipedia.org/wiki/Star_Fox_%28video_game%29 ►Wipeout Pure: http://www.wipeoutpure.com/ ►Temple Run: http://en.wikipedia.org/wiki/Temple_Run Y2K: https://ackkstudios.wordpress.com/ ►Drift Stage: http://www.driftstagegame.com/ ►Sky Rogue: http://nihilocrat.itch.io/sky-rogue?ac=ox5j9VQF ►Skipping Stones: http://www.skippingstonesgame.com/ ►That Dragon, Cancer: http://thatdragoncancer.com/ ►Glitchhikers: http://glitchhikers.com/ ►Lovely Planet: http://www.quicktequila.com/lovelyplanet.html ►Waiting for Horus: http://wiki.xxiivv.com/Waiting+for+horus Music: Lovely City by Calum Bowen The Custodian of Records by Emo Step Show 97 by Lightsoda Lovely Mountains by Calum Bowen --- My Steam Curator Store - http://store.steampowered.com/curator/5754920/ My Itchi.io Collection - http://itch.io/c/1133/gamingftls-indie-collection Stalk me on Twitter - https://twitter.com/GamingFTL Support my channel - http://www.patreon.com/GamingFTL Steam Group - http://steamcommunity.com/groups/GamingFTL Email me stuff! - gftlbootsie(at)gmail(dot)com --- **Ask me to voice act for something you're making!**
17 Far Cry 5 Easter Eggs You May Have Missed! Easter Eggs# 19 | The Leaderboard
 
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Enter Our Weekly Console Giveaway here: http://www.leaderboard.nyc/giveaway and subscribe to The Leaderboard → http://frdr.us/TLBsubscribe Far Cry 5 has a massive open world to explore, so naturally, Ubisoft has filled it with tons of easter eggs for you to find! Join The Leaderboard as we take a look at the 17 easter eggs You may have missed in Far Cry 5. We dive into easter eggs from bobbleheads to breaking bad references and more! Want to know more about Far Cry 5? Then take a look at our 107 Facts video about it here: https://frdr.us/2uoG3eH Watch All of 107 Game Facts Videos http://frdr.us/TLB107plys7 Don't miss our videos, make sure you subscribe! http://frdr.us/TLBsubscribe We have a dotcom! http://frdr.us/YTCHdotcom Tweet Us on TWITTER http://frdr.us/YTTLBtwitter Heart Us on INSTAGRAM http://frdr.us/YTTLBinsta Touch Us on FACEBOOK http://frdr.us/YTTLBfacebook Do NOT forget to visit our YouTube friends! Channel Frederator - http://frdr.us/YTCFyoutube Cartoon Hangover - http://frdr.us/YTCHyoutube Want to tell us something? Write an email. hey@frederator.com Want to work at Frederator? See our job openings and internships. http://frdr.us/YTFREDjobs Sign up for EMAIL UPDATES https://frdr.us/TLBemail Credits for This Episode ----------------------------------- Researched by: Greg Hault Written by: Greg Hault Hosted by: Greg Hault Edited by: Phoenix Williams Executive Producers: Carrie Miller, Fred Seibert, Jeremy Rosen Producers: Adrian Apolonio, Jesse Gouldsbury Project Manager: Jessica Ferrer Head Writer: Casey Gonzalez Graphics and Thumbnail by: Alexandria Batchelor Programming Manager: Darrian P. Mack Your Home For Video Game Facts! The Leaderboard offers fascinating insights, development history, tips & tricks, as well as the latest in news and commentary about your favorite games past and present. We cover a mix of AAA titles and indie releases with compelling characters and deep stories. We upload about 7 times a week Chat with us on Discord (The Leaderboard Fam) https://discord.gg/ddnfPwH.
Views: 92935 The Leaderboard
A Quick Explanation on How Procedural Generation Works in No Man's Sky
 
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This is a 5 minute version of some of the cool math and concepts behind No Man's Sky's procedurally generated terrain. I'll do more videos on the actual algorithms behind these concepts in future videos, new stuff every weekend! This one was shorter and a little late because I just had my first exhausting week of work :) Thank you for 20,000 subscribers, all of you are the best. I did a stream of NMS yesterday, which you can see here: https://www.youtube.com/watch?v=jfvDegXgYZk Please let me know if my stream archives accidentally get in your sub boxes, or if you'd like me to move live events somewhere else. I think I am going to stream from this channel from time to time, but upload the archives to my second channel. I don't want anyone to be spammed, as this is not a gameplay channel. The creator of the really cool 3D fractals in the video: https://www.youtube.com/watch?v=S530Vwa33G0 Find challenges and ask questions here: https://www.reddit.com/r/TheHappieMakers/ My second channel! https://www.youtube.com/c/TheHappierCat2 Follow me on Twitter: https://twitter.com/TheHappieCat Or Facebook: https://www.facebook.com/TheHappieCat/ Or Twitch: twitch.tv/happiecat
Views: 40227 TheHappieCat
Animated Constraints in Houdini
 
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In this tutorial I’m showing how you can animate the constraint network to gradually break apart an object in a rigid body sim.
Views: 4016 Short & Sweet 3D
How To Build Your Own Video Game - Epic How To
 
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Thanks to Squarespace for supporting EpicHowTo. For a free trial and 10% off go to http://www.Squarespace.com/EpicHowTo and use code EPICHOWTO. What other EPIC stuff do you want to learn? ►► Subscribe! http://brrk.co/AWEsub Sick and tired of playing the video games you already have? Try making one of your own. We teach you everything you need to know about building your very own video game! Tell us in the comments what you want us to teach you next! If you rely on the information portrayed in this video, you do so at your own risk and you assume the responsibility for the results. You hereby release Break, its parents, affiliates subsidiaries, and any person included in this programming expressly or implicitly from any and all actions, claims, or demands that you, your heirs, distributees, guardians, next of kin, spouse or legal representatives now have, or may have in the future, for injury, death, property damage, or any other liability that may result related to the information provided in this video. Starring Joe Bereta - http://twitter.com/joebereta Episode Animated by Andy Mogren - http://youtube.com/user/AndyMogren Written by Matthew Brian Cohen Produced by Joe Bereta and Michael Rainey - https://twitter.com/raineymichaelv Executive Producer - Andy Signore - http://twitter.com/andysignore
Views: 2608617 AWE me
Ghost Recon Wildlands   Terrain Tools and Technology
 
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'Tom Clancy's Ghost Recon Wildlands' is an open world shooter developed by Ubisoft Paris. It is the biggest action-adventure open world games published by Ubisoft, with the game world including a wide variety of environments such as mountains, forests, deserts and salt pans. A dedicated tool chain and rendering system was designed for this purpose and is now shared among several other projects, this lecture will describe some of the most important technologies behind this work.
Views: 9301 Serg reinforcedcc
REVEAL: Megascans + Unity
 
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Industry veteran Josh Powers breaks down his environment building workflow, and shows us how he uses Megascans Unity Asset Packs, Megascans Bridge and Quixel Mixer to quickly create AAA quality scenes straight inside Unity. Megascans Unity Asset Packs: https://assetstore.unity.com/publishers/26035 For more on Bridge, Mixer and Megascans visit https://megascans.se Bridge and Mixer will be released in May 2018.
Views: 53177 quixel
UBISOFT NAILED THEIR EVENT! NEW STARFOX GAME?!
 
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Ubisofts E3 2018 NAILED IT! Things like Assassin's Creed Odyssey and Starlink featuring Star Fox WAS AWESOME! There was some slow points, and drawn out moments, and too much dancing, but as a whole PLUS MIYAMOTO?! NAILED IT! Like/Comment/Subscribe NEW SHIRTS! - https://goo.gl/NRbjvA Help SUPPORT the channel and join exclusive chats with me! - https://www.patreon.com/BeatEmUps See Exclusive Posts, Photos & Live Q&A's from me by following at - https://aminoapps.com/c/beatemups/home/ Become A Patreon And Join Our Family By Supporting The Channel - https://www.patreon.com/BeatEmUps Want to send me MAIL?! Wood Hawker - PO Box 821231 North Richland Hills, TX 76180 PayPal - beatemupsmerch@gmail.com Business Email - beatemupsbusiness@gmail.com Follow BeatEmUps on Twitter - @BeatemupsWood On Facebook - facebook.com/BeatEmUps Instagram - @BeatemupsWood Join The BeatEmUps Discord Chat - https://discord.gg/zyUGPfs My Second Channel - https://www.youtube.com/user/WoodsMaj... Music: Erek Ladd - https://erekladd.bandcamp.com/releases "Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use." All clips and videos belong to their respective owners.
Views: 84601 BeatEmUps
Axis // Houdini Connect
 
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We talk with Glasgow's Axis - on their work for game trailers and cut scenes, TV commercials, VR theme park rides and more - including projects for Halo Guardians, Destiny, Guild Wars 2, Project Overdrive, Famous Grouse etc...
Views: 5637 Houdini
Far Cry Arcade: Realistic Landscape Tutorial | Waterfalls, Rivers, Mountains...
 
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Subscribe to stay updated with all the newest Far Cry 5 content! My Maps: Virus - https://far-cry-arcade.ubi.com/en-us/xone/map/5ac670cd8b191a9368aa5c48 Invasion: https://far-cry-arcade.ubi.com/en-us/xone/map/5abdadf015efa66550810943 Realistic Environment Tutorial: https://youtu.be/xL9a4qa9vh0 Music: Beware of Darkness - Howl Grandson - Bury Me Face Down The Blue Stones - Midnight Reignwolf - Hardcore Reignwolf - Are You Satisfied The Blue Stones - The Hard Part Contact: Gamertag- Vara Fusion Email- varafusion@gmail.com
Views: 11599 FusionFarCry
How Procedurally Generated Terrain Works
 
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Today we cover how we can use Perlin noise to generate terrain and why this technique is really well-suited for a giant game like No Man's Sky. No matter what people think of the quality of the game, or the marketing, or whatever, I hope the buzz can at least motivate everyone to think "Hmm, I could do ___ better than that!" and continue pursuing procedural storytelling and world creation in games. And perhaps this video could be a starting point :) I was going to do a coding example, but Red Blob Games does it much better: http://www.redblobgames.com/maps/terrain-from-noise The AI challenge is also extended for another month! If this is the future and you've missed it, there's a new theme every few months so feel free to submit for whatever's currently going! Find the challenge and ask questions here: https://www.reddit.com/r/TheHappieMakers/ My second channel! https://www.youtube.com/c/TheHappierCat2 Follow me on Twitter: https://twitter.com/TheHappieCat Or Facebook: https://www.facebook.com/TheHappieCat/ Or Twitch: twitch.tv/happiecat
Views: 77348 TheHappieCat
ManvsMachine's Simon Holmedal // Houdini Connect
 
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An in-depth discussion with Simon Holmedal about creativity and workflow - featuring commercial work crafted for Nike. Simon is a Motion Designer, Technical Director, and 3D Artist at London's ManvsMachine.
Views: 70451 Houdini
Automated Photogrammetry To Game Res Pipeline | Luiz Kruel | GDC 2018
 
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As Photogrammetry becomes a deeper part of productions, the need for a pipeline emerges. Luiz will show how to use Houdini and Reality Capture to generate high resolution meshes and convert them to game ready assets in minutes.
Views: 3600 Houdini
Mixamo and Houdini: High Quality 3D Character Animation in Seconds
 
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With Mixamo you have access to a 3D character system that lets you download high-quality character motion in a matter of seconds using director level controls. Thanks to Mixamo, The Houdini community has access to a wide range of motions that they can very quickly apply to their own characters in an easy to import and highly customizable manner. You can use the motion to generate cloth simulations or to add to particle or dynamic effects. These demos were shown by Side Effects at their booth at SIGGRAPH 2012. Houdini: www.sidefx.com Mixamo saves countless hours of work for creatives working in 3D. Create, rig and animate production-quality 3D models with Mixamo's online software and asset collections. The end-to-end solution takes minutes, not days - accelerating 3D projects to new levels of creativity. Mixamo assets are royalty-free, can be downloaded for full customization and work in your 3D pipeline of choice. Visit Mixamo at http://www.mixamo.com/ Mixamo All Access Yearly License: http://www.mixamo.com/allaccess Fuse Character Creator: http://www.mixamo.com/fuse Automatic Character Rigging: http://www.mixamo.com/c/auto-rigger Animations: http://www.mixamo.com/motions Face Plus: http://www.mixamo.com/faceplus Follow us! Facebook: http://www.facebook.com/mixamo Twitter: https://twitter.com/Mixamo Blog: http://blog.mixamo.com/
Views: 45189 Mixamo
CG Hair Fur workflow in Houdini for VFX and Games | Saber Jlassi's GDC 2017 Presentation
 
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This is a recording of the presentation that Senior Technical director at Blizzard Cinematics - Saber Jlassi gave at the SideFX booth at GDC 2017. Topic: Creating a custom grooming system in Houdini for VFX and Games. Chapters: --Hair grooming For VFX. --Auto generating cards with texture for Real-time rendering. --Exporting the hair for real-time rendering using Nvidia Hairworks. Contact Saber Jlassi: https://www.facebook.com/sjvfx/ sabervfx@gmail.com For more please visit: http://www.cgrecord.net/ http://www.cgrecord.tv/ https://twitter.com/cgrecord https://www.facebook.com/cgrecord.net
Views: 15853 CG Record
Far Cry 5's Premium Currency, Time Savers, & Cosmetic Microtransactions Further Detailed
 
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SHOW YOUR SUPPORT http://www.patreon.com/yongyea http://www.paypal.me/YongYea THUMBNAIL ART BY: Sareth TOP PATRONS - Thelionsam (Cipher) - Shawn Duane Cottrell (Cipher) - Willie Houston (Big Boss) - Hiroshi Miyagusuku (Big Boss) - Blake Prosch (Big Boss) - KMille (Boss) - Michael Redmond (Boss) - Kyle Crawford (Boss) - Alex Moretti (Boss) - Jonathan Ball (Boss) - ComfyHat (Boss) - J Black (Boss) - Steve Colby (Boss) - Justconst (Boss) - Brenton Brown (Boss) - Jamie Alder (Boss) - Christopher Horkey (Boss) - Pawel Dziemian (Legendary) - Jonah Ferguson (Legendary) - Darius Harvey (Legendary) - StalkerSOC (Legendary) - Jake Betts (Legendary) - Princess Stabbity (Legendary) - Dark Fox (Legendary) - Teemu Hattukangas (Legendary) - JMorro (Legendary) - Darien Cunningham (Legendary) - Matthew Riggs (Legendary) - PrismatDragoon (Legendary) - Jade Rose (Legendary) - D Kurtti (Legendary) - Christopher Davis Kildahl (Legendary) SUBSCRIBE - http://www.youtube.com/yongyea Twitter - http://www.twitter.com/yongyea Facebook - https://www.facebook.com/yongyea
Views: 83992 YongYea
Houdini - Pyro Explosion Shader Tutorial
 
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Don`t forget to subscribe to the Fx-Hive... Copyright and provided by Carlos Parmentier! https://www.facebook.com/Insect.Digital.Alchemy/ https://www.digital-alchemist.com/cg-fx-3d-online-shop/ In this great tutorial, you will learn how you can shade your pyrofx inside Houdini realistic and good. Carlos in showing you all necessary steps to get a nice shader in explosions and smoke.
Views: 181439 FX HIVE
Houdini Off the Shelf - Flat Tank OceanFx Fluid Simulations 001
 
15:01
Don`t forget to subscribe to the Fx-Hive... Copyright and proudly provided by the creators of Houdini, SideFx! https://www.facebook.com/Insect.Digital.Alchemy/ https://www.digital-alchemist.com/cg-fx-3d-online-shop/ In this tutorial, you will learn how to use the Flat Tank tool from the Ocean FX shelf to interact with an animated prop. To avoid building a huge tank to encompass the distance covered by the prop, you will learn how to parent the tank to the object. This lesson takes you through the various nodes created by the shelf tool and explains the role of each network in generating the fluid simulation and the whitewater. Renderer: Mantra-PBR Time Per Frame to Render = Average of around 20 minutes. Particle Separation 0.023 Tank Size: 10x5x10 Particles for Fluid Simulation: 20-25 million White Water Particles: 5 million ( it varies throughout the simulation ).
Views: 53152 FX HIVE
Houdini 16.5 Launch Presentation
 
01:13:32
Learn about the new features in Houdini 16.5 - by Cristin Barghiel (VP R&D) and Scott Keating (Senior Product Designer). SNEAK PEEK SUMMARY: https://vimeo.com/239828144 The Houdini 16.5 release date is November 7th.
Views: 79297 Houdini
Take-Two BASHING Ubisoft and EA | Microsoft Drops VR | Gamestop Buyout Talks & MORE
 
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This is the gaming news round-up for Sunday, June 24th. Take Two’s CEO has been taking swipes at Ubisoft and EA, Microsoft has dropped its plans for VR on the Xbox One, PSNOW is set to offer downloads of PS4 games on the subscription service, Gamestop has confirmed it is in buyout talks, and a future NBA star messes up his Call of Duty Black Ops IIII marketing work. Hosts: Mike Williams and Gareth Evans Script by Mike Williams Edited by Jake Kulkowski Sources Take-Two CEO Takes Jabs at Ubisoft for Its Inefficient Structure and at EA for Its Inferior Quality https://venturebeat.com/2018/06/18/take-two-ceo-strauss-zelnick-im-charged-with-making-hard-decisions/ via https://wccftech.com/take-two-ceo-takes-jabs-ubisoft-ea/ Microsoft drops VR plans for Xbox https://www.theverge.com/2018/6/20/17485852/microsoft-xbox-one-no-vr-headset-support-windows-mixed-reality-e3-2018 PSNOW to offer downloads soon http://www.kotaku.co.uk/2018/06/19/source-playstation-now-will-offer-downloads-later-this-year Gamestop confirms buyout talks https://cgmagonline.com/2018/06/19/gamestop-officially-confirms-buyout-talks/ NBA Rookie Also Video Game Marketing Rookie https://kotaku.com/nba-rookie-also-video-game-marketing-rookie-1827003714 More Videos Next Gen Consoles In Production - https://www.youtube.com/watch?v=nR2K5843gPc Sony Lock Players Out Of Fortnite Accounts - https://www.youtube.com/watch?v=o4ZjWQ6qpIQ Jaw-dropping Cyberpunk - https://www.youtube.com/watch?v=D44_SIbiIT4 No Loot Boxes - https://www.youtube.com/watch?v=GEj8wQiK-TU SUPPORT US on Patreon: https://www.patreon.com/prettygoodgaming SUBSCRIBE: https://www.youtube.com/channel/UCodK-9eXEm_hWSDDfLr4QzA?sub_confirmation=1 Follow Pretty Good Gaming TWITCH: https://www.twitch.tv/prettygoodgamingyt FACEBOOK: https://www.facebook.com/PrettyGoodGamingPage/ TWITTER: https://twitter.com/PrettyBadTweets WEBSITE: http://www.prettygoodgaming.com Follow us Gareth - https://twitter.com/prettygoodgaz Mike - https://twitter.com/MikendrickW Jake - https://twitter.com/Theonlyjakeever Liam - https://twitter.com/Liam_Says_Hi
Views: 46917 Pretty Good Gaming
Procedural Generation - How Games Create Infinite Worlds - Extra Credits
 
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Procedural generation can be used to create almost any kind of content, but in games, we usually see it used to create levels, enemy encounters, and loot drops. This random element allows games like Diablo to offer players infinite replayability, since every dungeon run will both look different and yield different results. This approach does have its weaknesses, however. Handcrafted levels will always be better at delivering a powerful experience that's mapped to the game's story pacing. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mechanical Salvation" by Eino Keskitalo, Tuberz McGee http://bit.ly/15EEUxQ
Views: 477397 Extra Credits
Do Procedurally-Generated Game Worlds Lack Soul?
 
09:12
Open world games are bigger than ever, but sometimes algorithm-built worlds feel more lifeless. Why is that? Falcon breaks it down. Subscribe for more: http://youtube.com/gameranxtv
Views: 160297 gameranx
What's New in Houdini 16 Amarok
 
05:52
At the Houdini 16 Launch event held at Rich Mix in London, SideFX is previewing a wealth of new features, including: a new network editor, viewport radial menus, booleans, terrain generation, auto-rigging tools, a new shading workflow and much more. The release is scheduled for later this month. Watch the live-steam of the event here: http://sidefx.co/2kTgM3s
Views: 115514 Houdini
Point by Point | Simon Fiedler | Houdini HIVE Utrecht
 
30:11
Simon demonstrates a collection of techniques on how to create geometry using simple VEX code and deforming objects with generated data.
Views: 6896 Houdini
Far Cry Arcade: Realistic Environment Tutorial | Rain Storms, Wind, Sunsets...
 
12:11
Subscribe to stay updated with all the newest Far Cry 5 content! My Maps: Virus - https://far-cry-arcade.ubi.com/en-us/xone/map/5ac670cd8b191a9368aa5c48 Invasion: https://far-cry-arcade.ubi.com/en-us/xone/map/5abdadf015efa66550810943 Music: The Blue Stones - The Hard Part Contact: Gamertag- Vara Fusion Email- varafusion@gmail.com
Views: 7116 FusionFarCry
2018 Houdini Games Reel
 
03:13
The 2018 reel highlights some of the amazing work our crazy-talented customers create with the help of Houdini. Studios and games include: Planet Alpha Game Studio (Planet Alpha) eXiin (Ary & the Secret of Seasons) Feline Arts (Suki & the Shadow Klaw) Flashbulb Games (Trailmakers) Gameloft (Modern Combat Versus) Hinterland Studios (The Long Dark) House of Secrets (KIN) Machine Games (Wolfenstein II: The New Colossus) Microsoft (Insects: An Xbox One X Enhanced Experience) Phoenix Labs (Dauntless) Santeri Oksanen (Action Sandbox Game) Sega (Yakuza Kiwami). Skyway Interactive (Zero Dark Gravity) Studio Wildcard (ARK: Survival Evolved) TriHelix /// (Marshmallow Melee) Ubisoft (Steep, Ghost Recon Wildlands)
Views: 14050 Houdini
Game Development Made Easy Using Houdini | Paul Ambrosiussen | GDC 2018
 
24:48
In this presentation, Paul will demonstrate that Houdini for Game Development is NOT hard! by featuring some of the ways Game Development Tools simplify your workflow. Using the complimentary toolset in Houdini will enable you to focus on building high-quality creative experiences, rather than technical nightmares file I/O might bring with them.
Views: 2358 Houdini

Maybe as it is not a FPS, but a MOBA.

For example in Pubg, the gameplay is sort of slow in comparison to its two concurrents, therefore if the looting process is adaptive he needs to be also slow to be prosperous. A game like PUBG ought to be handled with care. With esports like League of Legends, you will not ever miss an essential play by your favourite player. For competitive play its important to draw players in with more than simply bragging rights. Therefore, merely a mid-range smartphone that players may have the game perfectly. Finding matches Its so simple to obtain a match. What a very good match resembles A fantastic match is dependent on your definition of good. Losing a match in the very first couple minutes isnt so bad once youre in a position to rapidly hop into another. Ultimately, both teams can be happy with the trade. My team and I can truly feel the growth to initiate a new battle immediately. You will end up dying frequently early on, but nevertheless, it is sometimes a rewarding and entertaining experience when the curve is overcome. Being one is a rather strange experience. You quit running and attempt to catch some breath. Breath of the Wilds wide-open concept provides the player a true sense of embarking on their very own adventure. There are several mixed feeling on the idea due to numerous bugs and problems in the game itself. You might encounter trouble early on and need to hunker down, or so the game becomes a rescue mission. Over all it is nothing but a lousy situation for those developers, players, and viewers. Yes, it is an ideal evolution for the collection. The games concept is quite straightforward, choose where to drop on earth, locate a weapon, attempt to survive for as long as possible, and in the long run youre going to be greeted by means of a Winner winner, Chicken Dinner! Nearly each aspect of gameplay was tweaked. Getting the Best Pubg Best Guns