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Rise FX - Doctor Strange // Houdini Connect

314 ratings | 13081 views
Put on your safety goggles because the sparks are gonna fly! Simon Ohler, FX Supervisor at RISE FX gives a behind-the-scenes look at how they created fire whips and circular portals for Doctor Strange using Houdini.
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Text Comments (10)
ISMAIL BELGHIT (8 months ago)
Thanks for sharing
Gauge Wiley (10 months ago)
He lost me at "we made a circle". this is the extent of my Houdini ability.
Thinking Out Loud (4 months ago)
He does a lot of talking on spline points, noise, volumes - these principles are the same where they're used on various software. While Houdini's exact tools and layout are unique, these things aren't. So if you mess with other software that has these things, you'll still get a grasp of the fundamentals.
skarsdeepinside (10 months ago)
Haha- good one.
David Ferrera (1 year ago)
Gracias!
Marienkarpfen (1 year ago)
Thank you for t he detailed explanation. Even I as newb understand how to do that :)
robert dunlap (1 year ago)
Nice!
Nathan (1 year ago)
awesome work, very inspiring!
Workflow In Mind (1 year ago)
Great episode! Thanks
Tosha Best (1 year ago)
им чтото в голову имплантируют, чтоб вексить в гудини

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