Rival Rebels mod Theoretical Wack Nuke experiment. Toyguy tests the huge nuclear weapon.
► All Wack Nuke Videos: https://goo.gl/wkb4IU
► Previous Nuke Video: https://youtu.be/pSzZmTsJuBE
Lukep, Userpad78 and Ballistic Turtle
Rival Rebels mod for Minecraft https://rivalrebels.com/
(Rodol Phito's mod official)
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For Help, tutorials, wiki, and mod discussion: https://rivalrebels.com/RRgame/comment/
For Rival Rebels Servers IP go: https://rivalrebels.blogspot.com/p/gameplay.html
For Rival Rebels Game project : https://rivalrebels.com/
Minecraft is a game made by Mojang and is available here: http://minecraft.net/
To get Forge: http://files.minecraftforge.net/
To get world Edit mod: http://minecraft.curseforge.com/projects/worldedit/files/2219060
Rival Rebels Mod additions to the game: Rhodes 3 Robot, Force Fields, Ein-Sten Laser, Plasma, Tesla, Rocket, Rod Disk, LTD-RR Laser, B-2 Spirit Stealth, Army Shovel, Omega, Sigma, Smart Camo, Steel Block, Quick Sand, Laptop, Reactor, Loader, Team Objectives, Team Classes, Rebel and Intel.
For Minecraft 1.7.10, 1.6.4, 1.6.2, 1.5.2, 1.5.1, 1.4.7 & 1.4.6.
Minecraft funny video Series and Adventures featuring Rodol Phito (me, the mod creator), Roda (my sister) and the RR team (my friends) fighting all types of mobs and having fun. Please give me feedback and ideas so we keep making more episodes!
You can do it, go to the RR config file in the MC/Config folder and change in explosionsize: I:tsarBombaSpeed=8 to a higher number. (at your own risk) Also remember to change B:safemode=true to false, so your changes are used.
I know this is designed not to lag, but don't use theo on a weak comp, it lasts a LONG time, but what you could do is just go to a different dimension and wait it out like I did lmao, but seriously you guys are awesome
You can change the explosion speed (if your system can take it) by going into the RR config file in the MC/Config folder and change in explosionsize: I:tsarBombaSpeed=8 to a higher number. (at your own risk) Also remember to change B:safemode=true to false, so your changes are used.
Yes, but you can change the explosion speed (if your system can take it) by going into the RR config file in the MC/Config folder and change in explosionsize: I:tsarBombaSpeed=8 to a higher number. (at your own risk) Also remember to change B:safemode=true to false, so your changes are used.
I downloaded the latest version of your mod, however, once i put 16 nuclear rods and detonate it it won't go away.Whenever the explosion goes away, an animation of another one just reappears.Please fix this.
the mushroom is present until the explosion is done, depending on the system the 16 rods explosion could last more than 10m, but not lag the game. If you leave the chunk and come back MC will render the cloud again depending on your render distance.
it blew up my whole world... and i crashed... and i just realiszed that not only my pc sucks, but you realy out done yourself, from the moment i me you on your server, to now 2017, i was finaly waiting for this, te 100 MT bomb!
Nice update.:D :D :D
But if you ask me the next suggestion, I would prefer a bomb that only summon the sphere things. and the sphere is growing.
But this update is nice. I can blow my whole facility once :D
Is it already possible to download the RR VErsion with the Tsar Bomba and every other thing that is already added? Because I don't don't find any download link on your website to this version. I only have a small version with a few blocks and weapons but nothing of the huge things.
Suggestion: The Nukes should continue to be able to kill whilst its going off, instead of just killing all mobs in loaded chunks when it goes off, as some npcs in my world magically survive near the Theo as they were in unloaded chunks the time the bomb exploded.
Yeah, making Theo I notice MC was lagging very bad when the algorithm try to kill entities from unloaded chunks so I fix the problem by timing out the killing. So if the explosion takes too long mobs will respawn..
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