"JOSEPH SEED FINALE (ALL ENDINGS - GOOD/BAD/SECRET"
Far Cry 5
Let's Play - Part 15
1080p 30 FPS
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About Far Cry 5:
Far Cry 5 Playlist
Far Cry 5 is a first-person shooter action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. It is the eleventh installment and the fifth main title in the Far Cry series. It is was released on February 27, 2018.
The game is set in the fictional Hope County, Montana, where a preacher named Joseph Seed has risen to prominence. Seed believes that he has been chosen to protect the people of Hope County from an "inevitable collapse" and has established a congregation called Eden's Gate. Ostensibly, this is to fulfill his mission of leading the people to salvation; in reality, Seed is a radical preacher and Eden's Gate is a militaristic doomsday cult. Under his rule, Eden's Gate has used both coercion and violence to forcibly convert the residents of Hope County, and intimidation to keep them from contacting the outside world for help. When an attempt to arrest Seed ends with the deaths of several lawmen, the player is swept into the armed conflict between Eden's Gate and the remaining Hope County residents who are organizing themselves into a resistance movement.
The player takes on the role of a sheriff's deputy who is part of the task force sent to Hope County to arrest Seed. Seed has assumed the title of "the Father" and maintains control over Hope County with the aid of his siblings, known as "the Heralds": Jacob, a former military officer that oversees their armed soldiers; John, a lawyer that has been able to acquire much of the land in Hope County for Eden's Gate; and Faith, who acts as a pacifist to bring the people to believe and trust in her older brother. The residents of Hope County opposed to Seed include Pastor Jerome, a local church leader that has seen his congregation taken by Eden's Gate; Mary May, a bartender whose father was driven to suicide by the cult; and Nick Rye, a cropduster pilot who wants to eliminate the influence of the cult in order to build a better future for his children.
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Far Cry 5 - Let's Play - Part 15 - "Joseph Seed Finale (All Endings - Good/Bad/Secret)" | DanQ8000
It wasn't good as an rpg. The open world wasn't nearly big enough and the story would stop you even if you were in the middle of a side quest. The best part of the story for me was the sister. Plus all three endings were bad.
what they should have done, at least with the "walk away" ending, is that you lose all of your roster friends (since they're controlled by Joseph's Bliss), BUT because you walked away, joseph signals to his crew that you are basically not to be harmed anymore. Which, yes, would mean that the only things you can kill are the animals, but at least you'd be able to drive around and explore the massive map without worrying about people shooting you or targeting you (with the idea that if you antagonize them, then they'd attack in response, but a reset would get them back all peaceful like lol). i'm less clear about how to change the "resist" ending
Danielle Letourneau Depending on wheather or not you think Joseph is actually a prophet and knew the end of the world was coming or not, the nukes could be inevitable. If you think Joseph is actually a prophet and that what you did "broke the seals" then leaving would have prevented the nukes. Otherwise, I don't think your decision to deal with the cult and it's leader would age an effect on the nukes (considering it is stated by news reports over the radio that tensions between North Korea and the US are high, and that conflict seems inevitable)
I don't like the endings for the fact that the work was for nothing, but it really ties in to the biblical theme. It's interesting that the game had enough balls to break the typical bad guy dies and the heroes win complex that you see so often.
Well those endings were just 50 shades of shit felt like a slap across the face what started of as a great game is now tainted by not just 1 but 3 really bad endings , who knows maybe Ubisoft were all tripping on bliss when yeah came up with the endings .
danielle collings I don't see why the leave ending would be even remotely considered "shit". I actually even really like the nuke ending. It insinuates that Joseph is right and that all you have been doing is killing people. It's even said in the news stories over the radio that the tensions between North Korea and the US are only getting worse, and that conflict might be inevitable. I think the story is about the player (or the characters) ignoring all the signs that something might actually be happening, and assuming Joseph is just a mad man racing about the end times (which in all aspects he might be, but he was able to see that something was wrong when everyone else was sitting with their hands over their ears). I think it's supposed to be telling us that we can't just sit and pretend everything is fine, especially in American culture where shootings are a monthly occurance and yet almost nothing is done except for the exchanging of "thoughts and prayers".
I like the game and love watching you play Dan like always but the ends for this game suck they should have been different you didn't even get to kill the father, all that work and nothing to show for it sorry if I am hating on the game but just such stupid ends but I had a great time because you were playing Dan and that all that matter
Mr120110 The game isn't trying to say that every person on a street corner preaching about the apocalypse is correct, they're saying that people need to quit ignoring the news happening around them and just act like everything is fine. Yes, it's partially politically motivated. A good example of it is the fact that there is (at least in the us) a shooting every month, and yet all that's done is the usual "thoughts and prayers", statements if what should be done, nothing being acted upon, another shooting, repeat. Everyone in the game gnores what's happening in the news and focus entirely on the threat right in front of them rather than the bigger picture. The cult saw what was happening and tried to do what they felt was right (in their own twisted way). Joseph's ultimate goal was to get a flock of warriors, workers, and slaves into the bunkers/silos and emerge after what they call "the great collapse" and build a new (what they assume would be perfect) world, a new Eden. Meanwhile there are other people who see what's happening (the preppers) and build shelters for themselves to survive in. But everyone else just has their hands over their ears and refuse to accept that the cult is right, a "great collapse" seems inevitable. Am I saying the cult was right in their methods, no, absolutely not. But they were the only ones who actually saw what was happening around them and didn't just want go with the flow and have their corpes be added onto the pile.
Mr120110 So the stories over the radio and the complete over abundance of emergenct shelters literally everywhere in the game wasn't enough to allude that something may have been very wrong in the Far Cry world? You say give a news broadcast, and they do, quite often actually. On the radio there is story after story about how peace negotiations are breaking down and the world is about to collapse into all out war. It's in the background, but it's there. As for the people not leaving by plane, have you seen how many planes the cult has? Anyone who even takes off and tries to leave would be shot out of the sky. The govt not sending troops is also because the world is nearly at war, and they also severely underestimate the cult. They have probably only heard rumors about what's happening, and no one in Hope County has been able to get word out because the cult has closed off every avenue of possible communication in or out.
Here's my 2 cents...
Yes, this ending sucked, and only make sense in today’s political climate, not in the world of the game there no hints to a global conflict other than the crazies mentioning (they're torturers with no evidence to back up their claims, why listen to them?). You are told to walk away whether it's reasonable or not. The reasonable choice is a joke. You die if you finally let things be as told, And the resist ending is a Diabolus Ex Machina, way to drop the ball on the ending to an otherwise great game.
Yeah, this something I'll like to call the "Surprise! Bad Ending!" tactic. It’s a personal pet peeve of mine. This to me is a cheap tactic to emotionally manipulate the player/viewer/reader for the sake of pushing an agenda or emptily invoking a response. Dark and gritty for the sake of being dark and gritty not for the sake of making an evocative meaningful story. It’s made even worse when no options given can even net you at least bittersweet conclusion.
Horror entertainment can be allowed some leniency as the point is to scare and demoralize its audience, thus why the best ghost stories always end in tragedy no matter how good things may be going for the moment. But an action story about saving folks from tyrannical oppressors (like what most Far Cry games are about) should be up lifting in the end or at least bittersweet (a little on the bitter side is fine too, but don’t make my lips pucker in pain!).
Far Cry 5 seems like a great game. But when the best outcome is treated as a joke, and the bomb has no lead up to it other than the crazy people mentioning it, I’m sorry you’ve done nothing to warrant my belief in that outcome. I mean, come on! Throw in a newspaper! A radio broadcast! A news broadcast! Anything! Anything, other than crazy Jonestown cultists saying, “the end is Nye! Drink the Kool aid!”. By that account the nearest inebriated coke addict carrying a cardboard body sign with the same words is right! I’d guess I should listen to him, according to this game he’s just as reliable!
I get the idea. It’s a talking about how narrowmindedness, ignorance, and uninformatiy leads to bad things, but again, there’s no lead up to this other than the insistent ramblings of a madman and the offhanded remarks of “walk away.”. Okay then I’ll walk awa-oh that didn’t work. Then perhaps I’ll Fight bac-oh ah… the fucking game literal dropped the A-bomb on me! Fine I’ll just not arrest him at the star- Come ON Your ending it there! What about the people!? Do we call the national guard!? What the fuck game!?
And I know nothing makes since in this game. Why would the govt. not step in on this after an incident like Jonestown? Does the govt want a 2nd civil war with its disloyalty of the people? How can this deputy take on all these guys? Why didn’t the deputy just hightail it out of the county to the nearest working phone line to call the national guard the moment he had aviation? I mean, Nick was gonna leave with a plane, right?
I was willing to let it pass do to the fact It’s supposed to be an over glorification of American Patriotism and freedom, but that ending man. Worst of all, that ending could have worked. I’m not joking! iIf the crazies weren’t the only thing alluding to it. It could’ve been a moment of fridge brilliance, if the game gave the player the hints from credible sources to the underlying global threat that made Joseph Seed came to his conclusion, it would’ve worked. And be damned ingenious! We’d then be like, “What! How was this crazy guy righ- Ooooh yeah, those bits of credible evidence mentioning the threat thermonuclear war hinted throughout the game” or “called it!” instead of “Are you fucking kidding me!? The bad guy wins because we need to innovate! Hey! It doesn’t have to make sense or anything! Diabolus Ex Machina for the Win!”.
For me personally, I’m sick of seeing and playing stories that waste 6+ hours of my life just to shove a middle finger up my ass in an unceremonious manner with no lead up if you’re going to write a tragedy… do it right.
Far Cry comes to America in the latest installment of the award-winning franchise.
Welcome to Hope County, Montana, land of the free and the brave but also home to a fanatical doomsday cult known as Eden’s Gate. Stand up to cult leader Joseph Seed, and his siblings, the Heralds, to spark the fires of resistance and liberate the besieged community.
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Digital Deluxe Pack includes: Big Game Hunter Pack, Ace Pilot Pack, Explosive Pack, Chaos Pack, AR-C Assault Rifle, and .44 Magnum Handgun with Unique Skins. Gold Edition includes the Game, Deluxe Pack, and Season Pass. Season Pass includes exclusive content, 3 unique DLCs: "Dead Living Zombies”, "Hours of Darkness", and "Lost on Mars”, and Far Cry 3® Classic Edition*. *Far Cry® 3 Classic Edition will be available on PlayStation 4 and Xbox One. PC players who purchase the Season Pass or Far Cry® 5 Gold Edition will receive the full version of Far Cry® 3.